using UnityEngine;
using System.Collections;

public class Copper : Metal {
	
	public Copper(){
		workSpeedModifier = 2;
		strengthModifier = 1;
		corrosionResistance = 3;
		weightModifier = 6;
	}
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
